Check out these tantalizing chapter titles:
- 1.1 Culture? What Culture?
- 1.3 What Unix Gets Wrong
- 1.5 What Unix Gets Right
- 1.6.5 Rule of Simplicity: Design for simplicity; add complexity only where you must
- 1.6.6 Rule of Parsimony: Write a big program only when it is clear by demonstration that nothing else will do
- 1.6.10 Rule of Least Surprise: In interface design, always do the least surprising thing
- 1.6.11 Rule of Silence: When a program has nothing surprising to say, it should say nothing
- 1.6.12 Rule of Repair: Repair what you can—but when you must fail, fail noisily and as soon as possible
- 2.1.1 Genesis: 1969–1971
- 2.1.2 Exodus: 1971–1980
- 2.1.4 Blows against the empire: 1991–1995
- 5.1 The Importance of Being Textual
- 5.1.3 Case Study: The PNG Graphics File Format
- 7.3.3 Threads—Threat or Menace?
- 8 Minilanguages: Finding a Notation That Sings
- 8.2.10 Case Study: bc and dc
- 8.3.4 Macros—Beware!
- 10.2 Where Configurations Live
- 10.7 On Breaking These Rules
- 12.3 Nonlocality Considered Harmful
- 13.2 A Tale of Five Editors
- 13.3.3 Is Emacs an Argument against the Unix Tradition?
- 16.7.3 Licensing Issues: When You Need a Lawyer
- 20.6 Reasons to Believe
Good book. I quoted the bit about the delimiter-separated values file format being being better than CSV to a co-worker once and it turned out he'd contributed the section when ESR had it up on his website for comments/additions/corrections. Kudos!
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